I have been a genre fan for a very long time. Before the isometric/top-down dungeon crawler, there were First-person dungeon crawlers and I loved Eye Of The Beholder and Lands Of Lore indeed three decades ago now. And then of course Diablo 1, Diablo 2, Lord Of Destruction. All of that was good.
And came Diablo 3 and I didn't like the reviews so I waited and then I tried the game, I wanted it to be good so much, everyone said it plays better on console so for the first time in my life I got hold of a console, an Xbox 360 and played with it. I can't say I got hooked.
I did get hooked on Path Of Exile four years ago though.
So I tried Diablo 4 and it is a console-first game again which is a death knell to a game like this by itself, it can't be avoided, there's just more keys on the keyboard, your design field is narrowed to design for controllers. But it's also a hamfisted MMO. I want none of that.
But isn't it interesting that 3 of the 5 games you've mentioned are sequels, and one of the remaining ones is part of a well-established formula?
It reminds me of the Age of Average, recently posted to HN: https://news.ycombinator.com/item?id=35355703
What of the originals do you still see in Larian's new one?