Here's a solid example of that in the context of creating game assets for a retro computer game: https://hpjansson.org/blag/2022/08/16/adventure-game-graphic... The author clearly has actually studied art and is able to come up with prompts and concepts that I'd never be able to dream up. They're able to get the AI to generate what they want immediately with specific prompts like:
> "mexican hacienda on a sunny day, surrounded by plains, color painting by Charles Sheeler"
I have no idea who Charles Sheeler is. But if someone knows 1,500 different artists/photographers/genres/styles and the nuances of them, they can immediately select the right look for the client. It's not a panacea that will allow artists to keep doing what they love, but it is a bright spot and something to focus on for what the future skillset looks like for those who generate art.
[0]: https://hpjansson.org/blag/2022/08/16/adventure-game-graphic...