This. Pixar’s Renderman has been an “option” for a while. It was out of band though. The cycles team will look at the theory behind what’s going on in renderers like this and will make the tech work inside cycles. Maybe someone will port this as another render option but really the sauce is their lighting models and parallel vectorization which could improve cycles already abysmally slow render times.
Renderman for Blender:
https://rmanwiki.pixar.com/pages/viewpage.action?mobileBypas...