I actually found a spot just off-center almost at the bottom of the screen where you can't get hit by any of the boss shot patterns. Finding it almost instantaneously, I just realized I play way too many bullet hell shmups.
Otherwise, great looking game.
Yeah I did the same and it quickly became very boring as I just held down the x button. This issue is largely due to the bounding box set on the sprite being far too small. As long as you avoid a bullet through the center of the sprite, it doesn't register as a collision... There will need to be some tuning as well as without the safe zone, it would take far too long to defeat the boss. All in all though, pretty decent considering it was made using construct 2...
Having a safe zone in a boss fight is an issue though.
Can you suggest some of the old coin-ops of the same genre? I remember having lots of fun with many but can't, for the life of me, remember any of their names. All that comes to mind is Ikaruga, but that was on the GameCube or whatnot.
Yeah, Ikaruga was a classic. For very traditional "bullet hell" stuff, I recommend you start with the Touhou Project (a million games, all of them are essentially the same thing). I've also been playing a lot of Jamestown lately. Unfortunately, I'm running on very little sleep and nothing is else to coming to mind, but definitely check those out.
Ah, thank you. I'm not looking so much for bullet hell stuff, there were less bullets than this, but I remember ground vehicles you could destroy, nice graphics (maybe on the Neo Geo?), powerups, things like that. It was a military installation-themed thing...
I was about to ask this question. I also can't figure out if the powerups stack or if they're distinct. I wonder if it's possible to win if you get all of the powerups without dying.
Yeah, the blue laser feels more powerful than the third wide powerup.. but there's a point with the boss where the only place you can be without any chance of getting hit is off to the side, so I bet the third powerup is good for that. (If you don't hit the boss, it doesn't change firing pattern.)
Yes. There are at least two places you can just park the fighter during the boss.
Ah, I just won. Pretty sure the trick is indeed to not die while collecting powerups, and then not die while fighting the boss; I didn't lose any lives. I had to use all three bombs on the boss, there seem to be three places where there's no way to avoid a hit without the bomb.