There are studies where money ruins altruism and pure joy of creating sthg. has to be replaced with a payment which becomes according to Herzberg a hygiene factor and wears out.
The --internet-- www as we know it - give it back!
There are studies where money ruins altruism and pure joy of creating sthg. has to be replaced with a payment which becomes according to Herzberg a hygiene factor and wears out.
The --internet-- www as we know it - give it back!
You can simply create out of inspiration, while having a job that pays your bills (that is actually how a lot of OSS happened). Or you could publish some work openly, while suggesting the reader to buy your book, for example.
Over-reliance on ad-based model and the resulting prevalence of double-sided “social” platforms where the advertiser is the customer, actual user needs count for nothing because no one will leave and no honest competitor can compete with “free”, most certainly seems to me to be at the root of a lot of dysfunction—if these platforms make more money from engagement thanks to aggravating inflammatory posts, regardless of whether they are well informed or in good faith, then that’s what they will promote and reward one way or another.
The expectation of “free” is part of the problem, sure, but I don’t think that’s the cause. The cause can probably be distilled to “abuse of information asymmetry in free market enabled by regulatory inaction” (free market is great, but in presence of malicious actors it needs some regulation or it stops working). That leads to the aforementioned platforms, then the expectation of “free” and non-appreciation of work published completely for free just out of altruism or to feel pride/recognition, and generally goes counter to how the market is supposed to work.
In print media ads were fairly tame. They weren't personally targeted and in some contexts they were quite welcome.
Although print magazines made most of their money by selling ad pages, the content was largely firewalled. (Byte is a good example. The content was always hacker culture not ad culture.)
On the internet, ad culture - not just ads themselves - has consumed everything. Whether it's a YouTube channel owner reminding everyone to like-and-subscribe, or some TikTok nonsense desperately trying to go viral, it's mostly about reach - defined entirely by potential ad spend - and not about the content, which is almost incidental to monetisation.
And that's why it's so noisy, and often trivial.
In fact I suspect there's a general Gresham's Law principle of cultural systems. As access and delivery become cheaper, content becomes noisier, more trivial, and less culturally valuable. As we go from manual content generation to automated AI content reach will increase, but cultural value - in the sense of challenging, original ideas and experiences that have lasting widespread relevance - will decrease even further.
I think what is lacking from open source is reciprocity. Traditional copyright is extreme in that it reserve almost all rights. Open source is extreme in that is reserve almost no rights. The result is the same, the middle men gets all the power.
It isn't going to happen though. Because what is going to happen already is and it isn't that.
There are copyleft licenses which can encourage reciprocity.
I suspect Copilot and related tech pose more danger, they basically allow to sidestep licensing altogether even as they return 1:1 training data in some cases. Hopefully a lawsuit against Microsoft comes in due time.
Red Hat started in 1993 and SUSE in 1994. So you got 2 whole years before money entered the picture.
And because they were so small, they contributed very little paid time... anywhere.
Linux happened for free.
Linux happened mostly through the contributions of the paid developers of the Linux foundation. And still the majority of the commits belong to those developers. And it was possible to do so because the foundation received enough support from major donors, most of which were corporations. If you would want to choose an Open Source success story that wasnt backed by corporations, WordPress would be what you are looking for. But even then, the WordPress ecosystem found a way to fund itself directly through its users. Which means that they are also funded. In contrast, a gigantic amount of Open Source projects were abandoned when its contributors were no longer able to maintain them because life responsibilities started raining on them...
Unfortunately any social paradigm, movement or setup must be able to sustain itself economically. The best way to do it is to do it through its users, directly, so that concentrated capital wont be able to take it over.
Content costs money to make. Yes, sometimes give via self-funding of the content (without advertisement, like by working a job), and that's fantastic. But we also need a way to support the content that we like, and we can't expect everyone to be able to give.
Some content costs money, other content - and how I dislike the word 'content' which turns that which makes the 'net interesting inside-out to make it into a money-making scheme - costs time to make. Not all time is money, lots of it is time spent on activities which people do without the need for payment since they enjoy it. Call it a 'hobby' or 'pastime' if you want, something to do when you're free to do what you want. Some people like to go and watch sports games, others like to sit on the sofa and watch televised drivel while others park themselves in front of a computer to create something. Much of what is created is interesting only to the creator for the act of creation but some of it has value beyond the experience of the creator. That is indeed how the Linux kernel got started, it is how a lot of music is made, artwork is created and more.
Maybe not an entire industry, but Bellingcat has been impactful and it started with a guy commenting on the guardian comments section.
but it eventually had paid sponsorships from companies that make money off it.
While it is completely free (beer + libre), Google and Facebook exploited numerous Linux-related technologies to turn the internet into a planet-scale ad machine.
> the exception that proves the rule
To prove the rule is to test the rule; proof spirit is spirit that passes the test, and the proof of the pudding is in the eating. The exception that proves the rule is the exception that violates it (and shows that the rule is a heuristic, not a law).