My point here was largely that I don't get where Stephenson was trying to argue. Even some of the points made in the slides are somewhat silly. If Jack's family could have sold their home to get enough money to build a new one and have food, they would have done so. But, of course, that wasn't the story. So trying to nitpick odd choices there are post-hoc justifications.
Are we just wanting to beat up on the silliness of scarcity in video game items? I mean, I'm all for that. It is silly. It is also silly that people are willing to pay money for the items. But that happens with or without market wide scarcity. (Just see the items in Candy Crush and its ilk.)