> Starlink can offer 20ms
Note that for remote gaming you need a roundtrip for every interaction, meaning the minimal felt latency will be 40ms, that's almost 3 frames, not counting all the software bookkeeping and video encoding dance.
This is okay for casual games, but these can run on the hardware needed to stream games in realtime as you said, not much of a point streaming them.
> A hybrid console is also possible it will have enough horse power to run “casual” games but if you want the top tier you’ll have to stream.
Good point, I guess we're seeing a preview of that today with the Nintendo Switch and cloud games.