It's far from new behavior for Spotify, though. They've been constantly twiddling with UI, algorithms, etc trying to optimize for profit margins over user happiness for years at this point. Last I knew their entire engineering structure is optimized for that, with the desktop client for example being carved up into wholly separate iframe "islands" (complete with dependencies in duplicate, triplicate, etc) managed by different teams to allow A/B testing of each pane without communicating with the teams responsible for other panes.
I think a good counter-example is Uber, with a separate app for ordering rides (Uber) and for ordering food (Uber Eats). Both apps are still bolstering each other by the brand recognition.
Additionally, the apps could still cross-reference each other in a subtle way. E.g. maybe when you type a podcast name in the regular Spotify it could redirect you to the Spotify Podcast app. Just like the Uber app sometimes nudges you to also order food.
EDIT: as one of the comments points out, you can actually order food from the Uber app, my bad, that's not how I remembered it!
I think there's huge pressure to "everything app" very disparate services. I've also noticed that Amazon now lets you pull up your Whole Foods code or pull up the Whole Foods storefront from the Amazon app.
Honestly, I think this could go much better if they just organized their damn software better and not damage their music offering with forced podcasts. Many of us would probably stay loyal and use it for podcasts as well if they made the experience great instead of forced.
My initial claim only works for Uber Eats. It can only be used for ordering food. There's a button to order a ride but it redirects to the Uber app.
But I believe you're right that initially they were more separate entities, but now it's kinda merged.
I do think you're right that more subtle nudges are probably fine. Some might begrudge them but such promotions are a lot more tolerable than directly pulling an entirely separate app into your existing app and then placing the newly imported bits in the spotlight.
Can't tell you how many times I was able to directly prove a change lead to a bad user experience only to be met with "Yeah but the data shows..." by some corpo cock sleeve of a manager or team lead.
All these shithead corps are actively monitoring AND MODIFYING USER BEHAVIOR without understanding human psychology or behavior science, because "The data shows"
IMO nothing short of a complete revolt in whatever fucking form that looks like.
I am a host (holiday house) but regularly also travel and become a traveler. The experience and need is very different. In one “mode” I need offline availability and help in navigating the checkin time and the location and in the other one the calendar, bookings and money is my main concern. You can easily click on “switch to hosting” in the same app.
Anyway, I now think it's fine to have the podcasts in the same app; I honestly wouldn't want to switch to another app on my phone to switch to real music after listening to a podcast. Should be toggable though for people like you.
Using Spotify in CarPlay, for several months it used up most of the screen real estate to promote podcasts. When I open Spotify it's for music discovery, and the number of podcasts I'm interested in listening to at that moment is zero.
edit: in case it's relevant, I pay for Spotify Premium. This isn't a complaint about ads in an ad-supported product.
I don’t want music and podcasts mixing - and I resent the fact that screen estate that should be given to helping me find great new music is instead given to desperate attempts to shove podcasts in my face.
The disconnect between Sales/Management and the Dev/UX team is plain as day.
Their service has always been very reliable, I'll give them that. But the app just doesn't improve over the course of years. What on earth are they actually working on at this point? And what kind of podcasting strategy doesn't include making the app good for podcasts?
Now they allow paid podcasts as well, so my playlist is complete.
When I started using Spotify back in 2011, I was excited to not have to use N apps for music. I want to stick to not having to use more than 1 app for audio.
The other is that unfortunately things are ecosystems these days. Spotify just didn't seem to work as well on Google Home and Android Auto. Probably not their fault as Google can barely keep their shit working.
Also, I do like them in the same app. Never in my life had I ever listened to a podcast before trying Fall of Civilizations in Spotify. Podcasts were totally irrelevant to me as a concept, similar to radio. But I've now added this to my habits, so I guess the strategy works when targeting casual listeners.
From a dev perspective, it seems close to trivial to "enable podcasts" in the current app. I think most of the work there was just on organization UIs.
A separate app could be a great marketing tool for people looking for a good podcast app alternative (assuming Spotify was serious about investing in a solid app from what die-hard podcast listeners like to see in it), and monetize with ads unless they become a paying Spotify user (then the music gets enabled too).
If not for their belief they could do this, why would they bother with podcasts at all? Let alone try to break them, making them no-longer-podcasts, but only consumable via their own app?
My god man so many big companies have such crazy shit show experiences, it really makes me wonder.
I think once you have people addicted or 'needing' something, then great experience goes down the toilet.
The funny thing is, I'll bet there are very good economics behind good design ... aka good design will payoff, and usually it's measurable. It's odd.