That is not at all what Hollywood guilds are like, though.
As someone who lives in LA, and is very close with people who work in the industry, the unions should be held up as a model for high skilled labor. It’s also something tech and (and especially the gaming industry) can learn from
The WGA, for example, allows the lowest-rung writers of tv shows to make $70-80k/year as a minimum floor for 6-8 months of work, twice that if it’s the full year, and guarantees you healthcare for when you’re unemployed between shows/gigs.
That helps push up the wage ladder for everyone else, too— many established, but not famous, writers on regular shows that have decent size followings but are not phenomenons are able to earn $400/500k year base salaries this way, and provide a ladder to a really fortunate life for them and their families.
There’s many different guilds, from writing, to acting, to production, to lighting, to animation/vfx, to crew, to assistants, but they all more or less provide a baseline coverage to their members. IATSE, which is the guild that represents assistants and crew, went on strike last year and secured a minimum $25/hr wage and mandatory breaks last year.
The guilds explicitly foster creativity, because it allows even entry-level members to jump from company to company and project to project without worrying about day-to-day logistics.
Imagine if software engineers could hop from project to project at different companies working on just things they were interested in?