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> 4. Testing was conducted by Apple in November and December 2022 using preproduction 16-inch MacBook Pro systems with Apple M2 Max, 12-core CPU, 38-core GPU, 96GB of RAM, and 8TB SSD, as well as a production Intel Core i9-based PC system with NVIDIA Quadro RTX 6000 graphics with 24GB GDDR6 and the latest version of Windows 11 Pro available at the time of testing, and a production Intel Core i9-based PC system with NVIDIA GeForce RTX 3080 Ti graphics with 16GB GDDR6 and the latest version of Windows 11 Home available at the time of testing. OTOY Octane X 2022.1 on preproduction 16-inch MacBook Pro systems and OTOY OctaneRender 2022.1 on Windows systems were tested using a scene that requires over 40GB of graphics memory when rendered.
Two things:
- The Quadro RTX 6000 shipped in 2018 and the GeForce RTX 3080 Ti is a 12GB card vs. the 24GB 3090 or 3090 Ti, much less a 4090. I get that it's a marketing eye-roll claim, and it's cool to see a laptop post up against those specs, but why is Apple even bothering to measure performance against 4-year-old or under-specced cards? I wouldn't expect a 40GB OctaneRender scene to run on a 12GB gaming card or 4-year-old Quadro on any system.
- If 60% of VFX workstations are running Linux vs. 11% of macOS,[1] how does the M2 Max MBP stack up against a garden-variety Linux workstation?
1: https://drive.google.com/file/d/15b-4GMTSEE9tyqeQdBfy_LZnxQI...