Update Bought a copy, definitely my jam. Played on the steam deck, noticed that the first time I used an action (move, jump, attack) there was a noticeable pause/stutter but has been smooth as butter afterwards.
PS: are you able to talk about the steam integration? I assume it's a C or C++ library of sorts and fairly straight-forward to extend; curious if you plan on releasing to another platform if it's possible to keep similar "achievments."
Also, kudos on the accessibility settings; changing damage and game speed, etc! Nice.