I can’t say I’m a huge fan of the patron mode for game development. Would much rather pre-order.
Two years is not an abnormally long development cycle in game dev.
No but using patreon and paying monthly on the stated expectation that it would be released in 6 months is a bit annoying, no?
Yeah, that makes sense. I'm not super familiar with the project, I just knew it was in progress.
SpaceVenture from the ex-Sierra Space Quest developers took 10+ years on Kickstarter. Easier to slip deadlines when you don’t have a studio making external commitments.
Raptor is being remastered by the original creator