I suspect the common theme here for what makes good television is the creative staff in general and the writing in particular.
I suspect the common theme here for what makes good television is the creative staff in general and the writing in particular.
Oddly, Battlestar Galactica has provided a pleasant rewatch every year or two for me for the past decade. It has good writing within each episode, and even though it doesn't hold up in the final season, the writing is overall satisfying enough that I don't avoid it entirely.
I could probably write something really mean about Westworld here but I'll just instead say that it's really, really, really sad that they canceled it after season 1. I'm sure the writers would have built satisfyingly on the world established in season 1 instead of jumping off the rails and expanding into unnecessary niches of convoluted storytelling.
I'm not gonna claim it was good or anything, but Lost was more than just the show - and a lot of the payoff for the island's mysteries came from the ARG The Lost Experience - https://lostpedia.fandom.com/wiki/The_Lost_Experience
> The narrative for the The Lost Experience was designed to be a parallel story line not part of the TV show. Considering the deep mythology to LOST, the Experience acted as a way to cover some background that could not be feasibly addressed in such depth on the main show. In particular, TLE developed the backstory to the DHARMA Initiative and its parent company, the Hanso Foundation. It also established some clues about the Island and the true meaning of the numbers.
When my parents tuned in to watch the final episode, I predicted that the ending would be bullshit and not resolve anything. That's exactly what happened. Yet so many people who watched the show all the way through are in denial to this day.
> I could probably write something really mean about Westworld here but I'll just instead say that it's really, really, really sad that they canceled it after season 1.
Funny, because by the end of Westworld season 1 my first thought was that it was just going to be like Lost. The "maze" gave me "hatch" vibes, and I noped out permanently.
One of their problems was dragging various actors/characters through season after season - I got absolutely sick of every single one of them. I don't know how they managed their lines with a straight face.
Another was setting everyone up for this ongoing global-stakes quest. Andor just showed that you can make an exceptional story out of small slices of a bigger setting. It often feels to me that when a show/movie sees its character attain super powers, they struggle with storytelling afterwards, being forced to invent higher and higher stakes. Marvel movies (outside of something like Logan), The Matrix (IMO), etc.
Or if there's value in Westworld (the other themeparks, James Delos storyline, etc), tell a fresh story in that world. Dragging out Maeve and her daughter was tiresome.
It ended up with zero tension, despite all the grand standing. I just didn't care who was about to fight who and even less who might win. The ideas were convoluted and pointless. S2-3 had some decent ideas/plans mixed in. S4 had almost nothing I think would be worth keeping.
And writing is what makes me care about these characters. The mysteries were fun and most of them resolved by the end of the show, but for me it is a lesser part of the show.
The continuing story of Lost (and similar series) was a desperate improvisation being written by hired guns of whom there's no reason to think that they would have any more affection for the show than a random person off the street.
For an on-the-nose example, check out the recent, similarly-named FROM: https://en.wikipedia.org/wiki/From_(TV_series) For a fun (<- minority view) absolute commercial and storytelling disaster version, check out Aftermath(RIP): https://en.wikipedia.org/wiki/Aftermath_(2016_TV_series)
I agree with your deconstruction: these shows are optimized for selling an engaging pilot episode with only a back of the napkin roadmap for the rest of the show. The finale comes only when there's no more money to be made.
I'm very excited by writers like Baran bo Odar and Jantje Friese who are able to write interwoven plots comparable to LOST, but with cohesive endings. Check out Dark for an example.
The novel doesn't resolve the core mystery. I won't spoil whether the show does, but it's kind of beside the point anyway. One of the core themes is how people grapple with sudden loss, something beyond their control, something unknowable. In any case the show resolves itself with a satisfying amount of closure in three seasons. Much fewer open threads and plot holes than LOST. The unresolved aspects of The Leftovers are genuinely thought-provoking and deep.
I wholly agree with Wikipedia's summary: "The first season received mostly positive reviews. However, the second and third seasons were highly acclaimed, with many critics referring to The Leftovers as one of the greatest television series of all time, with particular praise for its writing, directing, acting (particularly Theroux’s and Coon's) and thematic depth."
You say "The finale comes only when there's no more money to be made" ... that doesn't jive with a final season having a 99% on Rotten Tomatoes and 98% on Metacritic!
If the show was doing well HBO would have signed a fourth season and they'd have left enough room in the third for yet more surreal diversions headed nowhere. Online review aggregators are meaningless.
The third season was written as a final season. Regardless of whether the mystery is resolved, the show's plot and character arcs firmly concludes in the finale. Professional tv critics nearly universally view it as one of the best seasons of any television show ever made.
Yes, there are unanswered questions. This is obviously intentional (although the theme song you reference was only used in season 2 and the finale in season 3). Similarly in real life you'll never find out which religion, if any, is correct. Or why the pandemic happened. You can still ask, and writers can still explore these topics, even though no one ever knows.
If you didn't like the show, or ambiguous art/media in general, that's fine, it's not for everyone. That doesn't mean it's all part of the same capitalist formula to produce bad art.
As an interesting counter-point, consider Twin Peaks, a show where the network demanded that the creators promptly resolve the core mystery at the end of the first season -- much to the show's detriment.
If anything, I think in the earlier seasons BSG went for more of the 'cylon, human, who cares, they're all screwed up' feel.