Honestly, with all skills there are people who naturally "get it" and those that naturally don't. Doesn't matter if it's programming, sports or entrepreneurship.
The reason I left a discouraging comment is that, unlike the other examples, people in certain communities (including here!) have a weird tendency where they feel they must become a successful entrepreneur or they've failed in life.
This is especially bad because businesses started because the founder wants to be an entrepreneur (as opposed to those businesses where the founder has organically come across a real problem to solve/gap in the market) tend to fail in the most awkward ways possible.
We glorify this failure as "real world education", but every time I've seen someone go through this before and it genuinely breaks them.
>Explaining this would be a good place to start. We shouldn't conflate our ineffectiveness at teaching as other people's inability to learn.
Cheeky comment aside, what I meant by this is that most good ideas aren't generated by a logical process but instead by (often viscerally) observing something that makes you go "WTF".
Thoughts like "Why does existing product x suck so much?" or "Why is it so hard/expensive to do simple thing x?" or "Why do customer base x pay so much for this dead basic product?" are good launch points for a profitable business, whereas "what would a product look like that makes life easier for niche segment x"[1] generally isn't.
The former are more reactions that "jump out" as you as you do other things, whereas the latter is a sit-down task that you work through.
[1] Of course, questions like these have their place, but not when you're creating the initial idea.