That's why it took a lawsuit to get refund support for Steam.
That's why it took a lawsuit to get refund support for Steam.
Only half-sarcastically.
People put up with that because they still come out ahead by listing on Steam.
If you're using a completely different distribution system/client like itch.io or the epic store, you're allowed to list them for cheaper.
This is the dominant reason that the Epic store isn’t taking off, because Steam is enforcing network effects. Devs can’t switch and so customers won’t switch.
Not to mention that the refund policy can be useless as the playtime includes load screens when the server is busy, which happens regardless of the studio size.
That being said, I do believe that the refund policy improved sales volume overall because people buy games knowing that they can always refund if the game isn't for them. Return of the demos I guess?