its funny, people have been saying this every few years since the 1980s
Be careful with that, you may end up being more productive but also be expected to do more with fewer human resources or teammates. This will definitely work for some but I can't see this not becoming a race to the bottom for the creators. There will be tons of benefits too but just like with automation, it could be a double edge sword.
I used to work in the animation industry. My friends who are still in it tell me that there is constant pressure from the studios to combine multiple roles into one, without any increase in pay. They've got a strong union so there's a lot of pressure to keep union shops as places with a lot of ways for you to bounce around and spend a year really delving into the fine details of one particular part of the craft, while still being able to afford to live in LA.
I'm in an odd position on the subject myself: I've long wanted to get facile and slick in my art creation, able to do any genre or style, but it backfires. The only thing that keeps me going is, pursuing really eccentric pursuits. Now I think that's a blessing, because ability to be facile is seriously devalued now.
If you're a human artist very derivative of Greg Rutkowski right now, you're more screwed than I could possibly imagine. And yet, the reason someone would do that is because the style is popular on an extremely basic level: a far cry from trying to be a Basquiat from scratch.
I think a very real concern is, can AI adopt and popularize a trending style so fast that it obscures the initial artist from which the AI is trained? If novelty is what's needed, how small of a seed is enough to spawn 10000 AI derivatives, which may themselves be popularizations of the original concept?
Maybe the future of AI is to proliferate any new innovation so profusely that it inevitably chokes out the innovator and hybridizes with 'what's commonly popular' which is the guts of the neural network that makes AI what it is.
Maybe in some fields this has already begun to happen with a little assistance from AI-guiding humans. Take it up a level: what about AI prompt crafting? Can you define, not just what will be commonly accepted as popular, but what will be innovative and trendy, in a neural network?
In Star Trek there still seem to be writers and creators of holo deck programs, even though you could probably have the computer serve a blend of different stories. Perhaps “a craft” will still be seen as admirable.