also this is just follow-up to a previous announcement where they announced 5 projects in various stages of development on top of info about the CP2077 expansion: https://ftw.usatoday.com/2022/10/cd-projekt-red-witcher-cybe...
You said:
>Its a third party studio doing the remake, CDPR probably won't be diverting many internal resources away from their existing in-house projects for this.
but the link claims:
>On Tuesday, CD Projekt Red announced five all-new games currently in development at the studio
Their stock price is near 5 year low, how can they afford it?
Stock price has nothing to do with how much money CDPR has in their bank accounts. Stock trading is basically a public opinion poll on the future of the company, but not a penny from those trades actually goes to company accounts.
nevertheless, I didn't mean they can't fund it because of low stock price, they got lots of free money from Polish government development fund, but CDPR delivered only 4 big games and only 2 were big hits, The Witcher and The Witcher 3. CP77 sold in many copies, I have one too, but I'm not buying them unless they prove it's worth the price. They completely lost my trust and employees with internal knowledge, who were committed to make Witchers a success story.
Previously delivering 2 (or 3) good games, having stock prices high during that time, getting free money from development fund vs now stock price low, trust in company and their quality dropped, 5 projects in progress? Aren't they shooting too high?
My take on that is that with Witcher games and even with Cyberpunk they made a lot of money. In fact they made the amounts not often seen in Polish economy (I think at some point they were most valuable company in Poland). They should have a lot of cash saved, no need to borrow money.
EDIT: In fact I did find the info about their cash reserves and they are about $220M, which might not seem much from US perspective, but in Poland it is equivalent to their 3 years expenses.
Nearly every stock in Tech is down a lot this year. High growth, low profitability stocks are generally underwater. You'd have to compare their stock to similar companies to see if they are down more or less than those comparable peers.
TL;DR: Companies still depend on equities as a funding mechanism.
Also "currently in development" does not mean every game is getting equal resources, or that each game is in the same stage of development.
It's new to me that the company makes its money selling its stock, not games.
It recently went up almost 50%.
Like 2 months ago their price was around 77-80
Now it is around 120~
I expect (I bet my money on) it to be around 150 around december/january
https://www.reddit.com/r/gaming/comments/rkdbnv/started_play...
But yeah I want new stories more.
I could say a bunch of soft science things like, go with a sure thing in an uncertain market, blah blah. I think it's simply easier
But maybe that’s just me being nostalgic since that’s also around the time I began being an adult. It does seem convenient how it’s usually timed out so that parents can geek out with their kids; so the industry inherits a new generation of fans. My recent example of that is how apparently Pokémon is very popular again. I was too old to care in the 90s but those kids now have kids of similar age as they were at the time.
The phenomenon as a whole didn’t seem to exist so strongly prior to that. In the 80s if my dad showed me something he liked as a kid I just laughed it off as some old toy that had no relevance to me. My 4 yo loves Spider-Man and has no clue he’s older than me. They made a new show specifically targeting this age group (Spidey and his Amazing Friends).
Sibling comment has a link.