I want the reverse. Dungeons generated a la street view for a Nethack ascii map instead of tiles. As the game it's turn based, it would be usable after all even underpowered machines.
I guess the inbetween would be DungeonHack...
Be pretty wild to have a 3D interactive Rogue based on GeoGuessr realism.
https://nethackwiki.com/wiki/Noegnud
https://commons.wikimedia.org/wiki/File:Noegnud.jpg
With a Street View design (with overlapping monsters/object per "tile", nothing too complex for a shader), the game would be incredible nice for newcomers. And, yes, I prefer ASCII/UTF8.