The Mod Archive
modarchive.org
modarchive.org
Unfortunately the folks taking care of the hosting aren’t yet aware of the problem as it is sleepy time here in EU.
In the mid 2000s I built the majority of what you see now but it has generally been out of my hands for a number of years after Scenesat demoscene radio took on the hosting keeping it alive with their love and the generous public’s donations, so that I could pursue other interests.
After keeping the fires going for the better part of 20 years it is tradition to pass the baton.
It was nice to see it posted here- The former modarchive.com that I helped support until it’s admin moved on was slashdotted back in the day with similar effects. I’m personally pleased to see my incarnation also get the hugs.
There’s an awful Easter egg site re-theme on an ancient test page located https://modarchive.org/?mp3
(And it's great to see chiptune scene alive and kicking at various places.)
Battle of the Bits is a unique and wonderful community plugged to the core by chiptune. I do recall their logo nicely visible on the reddit r/place thing recently which says a lot about the number of participants chipping away!
First it was a bunch of Russian bootleg MegaDrive games stealing BotB tunes that were included as demos with Shiru's TFM Music Maker.
Then there was a game jam where they all made really excellent TIC-80 games.
There are so many good tracker songs I could recommend, but I'll instead list a couple of my favourite artists: Elwood, Radix/Rymdlego/Mosaik, Fearofdark, Necros, Purple Motion, Lizardking, Malmen, Beek, Dubmood, Skaven, Virt and so many many more!
It really hits the spot like no other music I know.
Since you didn't mention my favorite I will:
Disregard the streaming links; the .xm files are all the way at the bottom. :)
Neat, Dubmood was in the Tracker era? Gotta look up his stuff.
I have this remix by them stuck in my favorites: https://youtu.be/9gEkguws0Ww
Still not tired of the Flux soundtrack.
https://web.archive.org/web/20220912213826/https://modarchiv...
https://modarchive.org/index.php?request=view_by_moduleid&qu...
This MOD has been stuck in my head for nearly 20 years
Musically, we Europeans preferred speed-up Trance music at high BPM.
Americans already live as in a hurry, so they prefer slower tunes such as Drum&Bass.
Way back when I was learning HTML, it was really exciting to play S3M/XM files from embedded ModPlugin: https://openmpt.org/legacy_software
(...And don't forget to seed! :)) http://tracker.modarchive.org/
And the song is silent running by dragonfly : http://modarchive.org/index.php?request=view_by_moduleid&que...
It was the music for this Lemmings cracktro on the Amiga, I swear I spent more time replaying the tune than playing the game! https://youtu.be/mi9M8h6JrQU
But I’m glad the innovations and aesthetic of the scene are circulating, and not just to be found in archives. It makes me feel just a little less old to hear even just a little hint of this style on the radio.
https://modarchive.org/index.php?request=view_by_moduleid&qu...
My personal favorite module of his is Mysticism: https://modarchive.org/index.php?request=view_by_moduleid&qu...
The folks are always open looking for new crew too to help in the upkeep such as screening the upload queue etc. Drop a line to Saga_Musix, open to pretty much anyone. There’s a huge backlog still. Who doesn’t love listening to up and coming modscene stars. Especially their very first ones! ლ(ಠ_ಠლ)
I've had best listening results with https://github.com/libxmp/xmp-cli/
A friend of mine wrote an excellent player which uses libxmp and a bunch of other libs to play a bunch of old formats, it's rather good: https://github.com/intealls/modp fair warning though, there's no pre built releases but comes with a handy makefile :)
Eventually, like a lot of other people at the time, I learned how to use a tracker to write my own tunes. It was a great way to learn about writing music since I didn't play any instruments.
Ironically it's been unreliable since HN traffic started crushing Mod Archive.
Largely speaking the tools to create the music are the tools used to listen to it and an implicit ethos of "openness" exists. You can literally see the notes being played, listen to the samples one by one, and even edit the song files as you wish. There are fewer better forms of immediate performance from composition, and musical pedagogy, in one compact technological concept.
Because it ties composition and performance into the same conceptual space (what you write is literally what it performed), and trackers are generally loaded with different ways of manipulating the samples and instruments, there can be a rich expressiveness encoded into the music that far outstrips what a composer might encode using a traditional note-and-bar midi composition program. And the "how" the composer encoded that expressiveness, how they used or abused the sample data, how they selected strategies around limitations of the format or software, is all present to see and learn from.
It also ties the specific sounds in with the note data, leaving very little room for interpretation. A tracker file should sound basically the same no matter what it's played on. Tracker modules are generally very small, a megabyte is usually considered large.
There are also some absolutely world class composers and songs in the pantheon -- across a wide variety of musical genres. And nearly all that music was composed and released into the world for free. And because there's never been a real commercial market for the music, the composers were very free to pursue their own musical interests. Genres range from dance music to highly experimental stuff -- sometimes by the same artist!
I think I once tried to get a rough assessment of the number of songs produced in the small community of tracker composers and it was well north of half-a-million songs...a literal life-time of music listening at absolutely no cost.
Here's a quick couple youtube playlists since it looks like HN crashed the archive
https://www.youtube.com/watch?v=AVWFWvQBnZs&list=UUQ3Y8vCyro...
https://www.youtube.com/playlist?list=PLuprJ3W2ahOXgaIkH_Pf4...
And the famous Nectarine demoscene streaming radio https://www.scenestream.net/demovibes/streams/
1 - By third way I mean not really commercial, not open-source, just a sort of unstated public domain.
That made it incredibly easy to strip the music down to an individual track or sample, and understand how the parts came together to make the whole. The notion of a "remix" didn't even apply; this was default functionality of the interface and the form.
I've sometimes wondered, what if commercial music came like that? Like if instead of a 2-track mp3, I (or anyone) could get a 40-track studio master for any random song, and mix it myself. Vocals over here, drums over there, turn off the guitar for a minute and let's see what it's like.... That'd be huge. People would do such crazy things with it. And we did, back in this little forgotten eddy of music that the main stream completely forgot.
Achieved by deleting the lead instrument from the module and playing it with my own orchestra of otamatones.
I love it.
I should not laugh this hard immediately after eating.
Mod Archive was great but long before it, I found the best music randomly on random BBSes. Quite a different age.
Still listening devotedly to AFTERSUN.S3M
Another famous game, which had modules was the first Deus Ex game.
I later found out, that some of the same people created the music.
Titan - Sunset Strobe
Additionally old competitions used to provide packs of samples and 1 hour to make a composition on which it was then voted, another nice way to spend an evening and get some free instruments :)