> Well, yes, it'll take you longer if you stop to smell the roses.
And at the same time somehow "because you spent the majority of your game time not engaging with it in any way whatsoever."
> The side quests you must've been doing are there largely to pad game time.
Funny that. Elsewhere in this conversation people claim that "side quests, meanwhile, are almost always tied into the main story or its themes - even if you don't realize it at the time you're doing the quest" and "Every action from the first boss and beyond has meaning, and it gets more dramatic onward"
Or perhaps, just perhaps, and hear me out on this: the game is really shit at presenting this "unique storytelling not seen elsewhere"? Perhaps, just perhaps, twenty hours, three (or more?) bosses, and four locations is more than enough to give the player a sense and a feel for this amazing story beyond the absolute boring and predictable?
It's also immensely funny to me that my repeated questions of "when does the actual story start" are met with absolute silence and people either deferring or questioning my abilities.
So? When does this amazing story start? 40 hours in? 60? Ever?