Everything in EDA is licensed. Simulators, emulators, synthesis, IDEs, formal verification, coverage, waveform viewers, and most post-silicon tools. You work with Intel/ARM? Any tools they make are licensed, too. You can't make CI/CD pipelines when you only have 3 $1000 compiler licenses for your whole company. Your JetBrains suite that costs $300/year for dozens of IDEs? It's not uncommon for HDL IDE licenses to be >$1000 for a single user.
Contrast that to most traditional software development, where the cost is solely in how much compute you're using.
I know that open-source EDA doesn't necessarily mean FOSS EDA, but that "free" part really is what's needed here.