Not related to the article, but how would one begin to become smart on optimizing GPU workloads? I've been charged with deploying an application that is a mixture of heuristic search and inference, that has been exclusively single-user to this point.
I'm sure every little thing I've discovered (e.g. measuring cpu/gpu workloads, trying to multiplex access to the gpu, etc) was probably covered in somebody's grad school notes 12 years ago, but I haven't found a source of info on the topic.