The first time I heard about was in a video "Monumentality" [1], which explores why humans throughout history have tried to make monuments; big things, skyscrapers, pyramids etc.
Michael Heizer will die one day, as will we all. But by its nature of being a huge complex made of rocks and dirt, 'City' will continue to stand for thousands of years probably.
the average mid-rise building in a real city is much more of a lasting monument than this is.
We see how much delight people take in speculating about Nazca lines. As an artist creating a work like this, I might intend to cause that speculative delight for future generations. Maybe in 1000 years people will flock from around the world to see it because of how mysterious it is.
These artists are both obsessed with shape, size and light. The art is partly environmental. It is exploring how the desert light (harsh bright white at noon, dark violet/orange at sunset) affects the simple shapes.
I never felt like I just "didn't get art" until reading the quotes in this article.
There’s a thread about running Diablo in a browser that has positive remarks. But if you think about that a bit it’s also ridiculous.
Same with launch articles about any other content—movies, games, whatever.
You trying to tell me this "touches the soul": https://imgur.com/a/GahY00u
But this doesn't? Where every tree, every mound and turn of the landscape was an intentional alteration of the landscape serving the purposes of both provoking emotions and enabling the game of golf : https://imgur.com/a/E2jwz2x
Sorry but you would have to be delusional to think that. There is a reason people come from all over the world to enjoy bandon dunes. Michael Heizer spent 50 years making a junkyard and you fell for it.
Finally a quote:
“Most of their projects were on beautiful rolling parcels of land, and the geometric shapes which they created contrasted with the rolling topography...This yin and yang would draw the golfers’ attention to the target and create a very interesting or thrilling space to hit to. Raynor’s Fishers Island is a very good example of using geometric shapes to draw one’s attention to the target, while highlighting the beautiful surrounds. The shapes of the targets, putting surfaces, are very similar but the grading of the surrounds and the surfaces themselves varies from hole to hole. The grading conforms to the site and space and the lines draw one’s eye in a very subtle way to the powerful landscape surrounds.
Golfers enjoy beautiful natural surrounds but also are very stimulated when their target is well defined. Geometric features create these types of situation. This is why I believe most golfers respond favorably to this. Pete Dye used hard and straight lines on several of his designs. While some felt that at times he went too far and did not harmoniously blend his design with nature, his targets were well defined and created stimulation and thought.”
Sound somewhat familiar?
If you're trying to tell me that this somehow "invokes emotion": https://imgur.com/a/GahY00u
But this does not "invoke emotion", where every tree, every piece of grass and turn of the landscape was intentional: https://imgur.com/a/3EY3A99
I'd say bologna.
you could maybe do an offroad skateboard though