Anyone have any insights on this vs Godot for 2D games? I imagine Godot is more powerful, but when would you want to use this engine?
This has a lot of systems like dialogue, menus, inventory, party management, combat, etc built in and specifically tailored for RPGs.
edit: Forgot to mention, RPG Maker also has a lot of assets built in so you can get straight to making a game without worrying about art, which was incredibly helpful for me when I was 12.
Going toward action rpgs like Zelda III wasn't impossible, but quite difficult.
Going towards things such as baldur's gate or diablo was pretty much out of the question.