That's not how steam works on its own. Steam explicitly a service where you buy a defined and limited license for permission to execute the files through proprietary framework that might one day disappear.
Don't get me wrong, steam is my preferred digital delivery platform and where I play majority of my games. But I am under no illusion that gives me any sort of permanence (without potential hacking and mods). If I want permanence I get a DRM free downloadable game from GoG.
Simply not true. There is really no arguments here. You can run most games directly from the game files without steam. In the cases were you can't you would have issues with DRM in all other venues of purchase.
No, Steam sells permanent licenses.
I don't know where you're getting this from.
To quote from https://store.steampowered.com/subscriber_agreement/:
> [long list of things you can obtain/do via Steam] are referred to in this Agreement as "Content and Services;" the rights to access and/or use any Content and Services accessible through Steam are referred to in this Agreement as "Subscriptions."
> Valve hereby grants, and you accept, a non-exclusive license and right, to use the Content and Services for your personal, non-commercial use (except where commercial use is expressly allowed herein or in the applicable Subscription Terms). This license ends upon termination of (a) this Agreement or (b) a Subscription that includes the license.
> Valve may restrict or cancel your Account or any particular Subscription(s) at any time in the event that (a) Valve ceases providing such Subscriptions to similarly situated Subscribers generally, or (b) you breach any terms of this Agreement (including any Subscription Terms or Rules of Use). In the event that your Account or a particular Subscription is restricted or terminated or cancelled by Valve for a violation of this Agreement or improper or illegal activity, no refund, including of any Subscription fees or of any unused funds in your Steam Wallet, will be granted.
There is zero legal entitlement to any given subscription in this agreement. The fact that they call it a "subscription", and that this is the "Subscriber Agreement" is not by accident. Rather, they explicitly reserve the right to cancel your "rights to access and/or use" their offers (aka subscriptions).
I mean, no? Just no. Kindle doesn't sell you permanent irrevocable licenses and neither does steam, nor origin etc. They've each been revoked in the past and it's demonstrably true. Their TOS is clear and trivial to read. They all grant personal, limited, non-transferable, revocable and non-exclusive licenses.
You may be able to crack the downloaded steam game files to get them to run. But that's lateral to steam and irrelevant to discussion. if you're going to run cracked files skip steam and go to piratebay.
Not true. Maybe if you mainly play ubisoft tiles.
And here's a list of games which are sold through Steam but which nonetheless do not use Steam DRM: https://www.pcgamingwiki.com/wiki/The_big_list_of_DRM-free_g...
Why would such a list be necessary if games sold through Steam that used Steam DRM were the minority?
I think what you may be saying is the behavior if you open a Steamworks game while Steam is opened, it just executes as normal. Any authentication or nonsense happens in the background. Try opening a Steamworks game with steam closed, it will force steam to open and login before the game can be played.
You'll get a message about steam.dll missing or being unable to authenticate.
You can also sign out of steam, unplug from the internet and try to launch - and again, you won't be able to except this time steam will launch and tell you to login.
In fact I remember reading from a community representative that there are plans for this in place (not the best source but whatever https://www.reddit.com/r/Games/comments/18mzcn/i_asked_steam...)
This isn't even a sketchy crack thing, it's an open source tool. Look up Goldberg emulator.
There's this family sharing thing though, where you can share your Steam library between 5 accounts and up to 10 computers:
I don't see too much of a difference other than Steam has more proven longevity - even if the developers that sold games on Steam don't. I can still download Dungeons of Dreadmor from Steam even though the company appears to have disappeared in 2016.