But I just can't get past the content treadmill anymore. Life got busy enough that I can't keep up anymore, and losing access to old stuff sucks because it means going back to the game is that much higher of an overhead for me to re-learn.
It also would be very challenging for me to be excited for the future knowing it might become worse, and the current golden age will be completely removed and inaccessible.
In terms of old content being lost, the only part I'm actually quite annoyed at is the sunsetting of old weapons. The Forsaken campaign and all that stuff, I don't care about as much. To me the part that stings is that if I worked hard to get The Recluse, it should still be useable to this day.
"Through close collaboration with Bungie and the PlayStation Studios, we aim to launch more than 10 live service games by the fiscal year ending March 31 2026."
https://www.ign.com/articles/sony-playstation-to-launch-more...
Gran Turismo 7 which has nothing to do with Bungie is already full of microtransactions, and it's not even a F2P game https://www.videogameschronicle.com/news/gran-turismo-7s-mic...
I quite like the GT games and haven't bought it simply because it's $120+ in Australia. When it comes down in price, I'll check it out.
I believe Elder Ring was a successful and profitable game, but because it's a one time purchase game, the developers probably don't have much of a reason to keep further developing. Economically speaking, they'd probably focus on expansions or sequels - anything that they can sell and put bread on the table.
Where was with GaaS you can keep working on the game.
Kind of like Tesla cars, where they don't have year 2020 model but instead whenever you're buying one you're always* getting the most "up-to-date" version.