https://godotengine.org/showcase
Looking at any of thoses games looks bad tbh it's like weekend project / low indie games.
https://godotengine.org/showcase
Looking at any of thoses games looks bad tbh it's like weekend project / low indie games.
If Godot lets you make games like that in a weekend, then it's lightyears ahead of Unity.
If Godot had even the beginning of an asset store, it'd be way more appealing to devs like myself migrating away from Unity. Especially with Unreal's recent megascans and Quixel integrations making their asset store look inspiring, I can't imagine many Unity studios (who, IME, primarily focus on rapid development and tooling over asset work) will be drawn to Godot.
Obviously context is important, though: the asset store isn't the end-all reason people use Unity and rarely the reason a studio chooses the engine, but it is still a big factor for both groups. Other factors will apply, YMMV, etc.
Here are some other games
Carol Reed Mysteries[53] (since 2021) Commander Keen in Keen Dreams (Nintendo Switch port only) Cruelty Squad Deponia (iOS and PlayStation 4 ports) The Interactive Adventures of Dog Mendonça & Pizzaboy Hardcoded Kingdoms of the Dump Sonic Colors: Ultimate
Cruelty Squad is probably one of the best selling Godot game yet its missing from that page.
The games in that showcase look pretty decent to me? Plenty of games I play look like that, lol.