I'm using a different hidpi display as well, and don't really care for the difference. The link does discuss real issues, but does not prove anything about "text displayed correctly".
I have an old 2008 jeep rubicon. Its basically a nice red tractor with aircon and radio.
BUT I feel like OptimusPrime(Transformers) everytime i get into my jeep to go buy groceries !
Been programming for decades on 1080p and before 1080 on 1024. My eyesight is quite bad (-5.85) and i can see perfectly fine on 1080p. Sure 2k or 4k might be better. But thats true for 8k as well.
1080p -> 4K is an enormous difference. 4K -> 8K, better but not so dramatic.
The rate of improvement is not linear.
Example: hdd to ssd (huge quantitative improvement if you measure speeds). As you rightly said.
To my eyes(bad eyes) 1080p is enough, 4k might look slightly better but no way near in the same ballpark as hdd to ssd. Maybe its the fonts, workflow or fontsize i use but 4k fonts does not not x5 or x10 better than 1080p fonts. I absolutely sure there are ppl that, that is true for though. YMMV shrug
Ironically, almost all phones I look at have more pixels than I need. Laptops are only recently easily available with reasonable pixel density. For a while, common phones had higher resolution (not just density) than laptops.
If you don't see the difference, it doesn't mean there's none.
I said the difference is not meaningful enough (for me and many other ppl, if i read the comments) and that stating that 1080p 'is simply a none starter' and it 'cannot' render text 'correctly' it not true. It can render it more correctly yes.
To be really annoying even 8k wont render text 100% correctly since if there is a circle like section example 'p' or 'b' no pixel based device would be able to give a 'true rendition' of the symbol since you need basically infinite precision to correctly display a circle like concept on gridbased scheme(i.e pixel based display)
Sure a 4k or 8k will approximate it better but(and this is really my point
4k or 8k wil be better(yes) but 1080p it sufficient for a good subset of ppl.
Not really sure how the blind man helps either side of this discussion ?
While higher resolutions look nicer, they provide no real value for a console. I've had 4x xterms on my desktop for 30+ years.
There is zero "extra space" with higher dpi. None.
One sad downside of things looking nicer, is the battery cost.
UHD vs HD means 4x the pixels, and a GPU rendering all those pixels. If you want a 14hr battery, and light weight, you won't be getting it with a UHD screen in 2022.
Use a 13" 4k for a few weeks and try to go back. Actual high-dpi screens are where it's at.
And yes, I've tried smooth fonts and FixedSys/Less Perfect DOS-VGA on both and prefer blocky ones every time. High res screens love to use smoothing and subpixel rendering and I very much prefer none of it.
Edit: point being if you switch to high res displays, you won't always like it more
Quite the opposite! These are hacks for low-res displays to make type look better. Sufficiently high resolution displays disable these because they are high resolution enough that your eye perceives a smooth line/edge already without having to resort to hacks to avoid stairsteps.
For me the lack of pointing stick is also a no go. My first laptop over twenty years ago was a Toshiba with a pointing stick, and I've used Thinkpads ever since.
I often code for 12+ hours straight and the only way to keep up with such a stress on eyes is to use bigger fonts and not focus too much on text (i.e. engage in a slightly defocused vision).
Which means I never use small fonts, though I see a lot of people who code on 13-15 inch screens with super tiny fonts.
Naturally, once you have to use large fonts you end up using large screens (I'm currently on 49 inch ultra-wide Samsung 32:9 screen) and it's the best setup for coding I can imagine.
Still when coding on a laptop, I sacrifice window splits and stuff like that but not the font size. So Macbook Pro resultion is even too high for me, and I'm quite happy with FullHD laptops as well.
Here's a 2006 laptop review roundup: https://www.cnet.com/tech/computing/best-laptops-of-2006/
There's a 4:3 1680x1050 laptop there (a $2k machine, described as "doesn't come cheap") and the macbook pro (also starting at $2k) was 1440x900.
I personally got the third-cheapest 49" ultrawide.
People's eyesights vary. I need big letters anyways.
I thought it was a gimmick in 2015 before I got my first MBP, these days I can't go back and have my eyes bleed on 96 dpi. You don't even need full Retina, my 27" 4K screen looks gorgeous at double scaling.
>150 dpi monitors are the second best tech upgrade of this millennium after the SSD. Yet, there's still people these days that will try to convince you their 5400 rpm disk is fast enough, just because they have never experienced modern hardware.
I'm shopping for ultawide right now, care to share the link of the monitor you got?
Using solved and wayland i. the same sentence is just not right !
Source: nvidia+intel laptop owner.
Wayland+Nvidia: Having it work sometimes under some conditions are not the same as solved. X11 is not flawless either but i feel it works more times under more conditions.
Ok rant over, sorry for sounding like a d*k :)
1080 on a 14" screen is not, in any way, going to slow your work down compared to hiDPI on a 14".
You're still going to display the same number of visual elements at 14", after all.
Definitely agree, though.
Its why I don't really see a need for higher than 1080p on mobile phones, can you even see the difference?