Steam has a regressive 20%/25%/30% tiered commission structure.
There are sweetheart deals we have no knowledge of, like Apple's deal with Amazon to get Prime Video onto their devices.
"...they would still have a monopoly on app distribution..." on the platform that they've created, supported and maintained over the years, in the market that already has alternatives.
"Steam isn't comparable..." ah, so Steam charging the same percentage is a whole different thing...i see.
"...competes against other distributors." on the Windows, Linux and MacOS operating systems, operating on a platform that is not exclusive to any manufacturer in partucular.
"...they just need to compete with other service providers to ensure they're providing a fair deal." They already do compete, look up alternative iOS stores.
Controlling app distribution solely within your own platform is not a monopoly. You might wish it were. You might not like it; you might want it changed. But that doesn't magically mean you can call it a monopoly. It's not a monopoly.
Thankfully the EU in their wisdom has decided that Apple has abused their dominant position and we don't need to agree with your definition.
I hope that the wise EU is also going to decide that European car manufacturers and their infotainment systems are "abusing" their dominant position in their respective markets of manufacturer and model specific systems! Or that non-European companies should be able to provide "alternative software" to multi-billion euro manufacturing lines of European mega-manufacturers with the same disregard for any potential consequences, just to avoid any sort of "anti-consumer" behaviour. I sure hope so!!!(couldn't care less)
You're aware of Android, right?
It's not "my definition". It's THE definition.
Apple came in as a "savior" for the publishers and said that the publishers can set their own prices and take as much profit as they wanted... just as long as Apple got 30%. This 30% originally came from the music publishing industry (where they did set the price themselves, remember $0.99 songs?), went through books and now has been legacy'd onto apps. If nothing changes here it'll probably exist for metaverse stuff if they go there.
(Of course, Steam still greatly benefits from first mover advantage and network effects that IMO mean they should also be subject to more regulation, including being required to support alternate clients for all Steam services as well as federation for their social network and communication channels.)
No they shouldn't. Steam wasn't the first in digital distribution of videogames as some consoles offered similar system way before Steam. An argument can be made that "on demand" gaming options of the past can be considered the Steam of the past. And enforcing regulations for no reasons other than regulating on companies that are widely recognized as pioneers of their respective industries is the very definition of "punishing success".