What made the genre die out?
The Broken Sword series is actually notable for surviving this trend, by transitioning to 3D and being console-friendly.
Fortunately, "the long tail" also happened, and the market has expanded in scale and improved ease of distribution (Steam, Itch, etc.) to the point that it's no longer true that every game has to be a big-budget "AAA" game; there's plenty of room for tons of niche stuff like adventure games, and it can be profitable.