I won't let VR goggles enter my home. I'm not the only one. Maybe it's the future, but I'll hold it off as long as I can -- especially if it's Facebook, with all their ethical blindness and attention monopolizing -- that's pushing it.
I won't let VR goggles enter my home. I'm not the only one. Maybe it's the future, but I'll hold it off as long as I can -- especially if it's Facebook, with all their ethical blindness and attention monopolizing -- that's pushing it.
Thanks won’t claim that VR is better than being outside, but to me it seems a hell of a lot better than sitting on the couch with a phone.
Honestly, the full sensual immersion of VR is the last thing we need in our house at this point after 2 years of COVID. I need my kids to get more physical exercise and time outside this house, not less.
Just a few examples, rhythm games like Beat Saber, Pistol Whip and Synth Riders are at least on the level of Zumba or other aerobic dance exercises. Thrill of the Fight is a boxing game that is seriously intense and one of the best stress busters I have ever seen. Even something like eleven table tennis is essentially identical to playing real table tennis so is also much better than being a couch potato. VR is part of my and many other people’s overall fitness regimen.
I played games as a boy and young man as well. But I also wrote BASIC and 6502 assembly, or built forts in the woods, looked at neat plants, soldered projects for my VIC-20 or Atari ST, read ElfQuest graphic novels and acted them out with my friends, explored the local RadioShack, rode my bike, etc. The nature of my son's gaming obsessions has actually made it hard to get him to diversify.
Parenting is not easy. Defining limits is hard, but if you don't things can go sideways really badly and we have learned this the hard way.
Regarding VR specifically, I feel like limiting it comes more naturally _because_ it is so all-encompassing. It should be regarded as a special activity that you do for short bursts of time, en preferably as a social activity. It also helps that it's quite physical compared to other types of games. But in the end I guess we'll have to introduce these things slowly and watch how our kids handle it. If they show addictive tendencies it might be time to limit it.
Will you also ban game consoles and televisions? Will you limit his internet usage to wikipedia, and only non sexual articles?
There is a lot of room between 'I don't support meta's endeavours' and 'BAN VR', and you've jumped directly on the extreme end of a scale for seemingly no reason.