We're really getting to the point where it's mainstreaming.
We're really getting to the point where it's mainstreaming.
I still really hate facebook/meta and don't have a lot of faith that they can make the world a better place, but I now feel like VR can add a lot of real value and is fundamentally a good goal.
The other one I really enjoyed was replaying the Resident Evil 4.
After that you just need to launch the SteamVR app in the oculus dashboard.
"Basically a few gimmicks" yet refuses to do any basic research and buy a few games to actually try it out. Huh.
Sounds like VR is not for you, and that's fine, but mocking people who think wireless is a big deal is just nonsense.
How often?
How is your long term motivation?
I've gone through phases since purchasing it where there is one game or another that I get into, but the general theme has been something with a 'physical' aspect to it + skill development (Beat Saber is a characteristic example here). The exception from that theme was when Half-life Alyx came out—I enjoyed it and put a good amount of time into it. Similarly, when I've felt more social I've deviated from my usual pattern and used Big Screen VR (social movie/tv watching app with virtual theaters/lobby) to hang out and talk with others.
Currently—and this has been going on for months—I play Zombieland VR: Headshot Fever daily. My sessions are typically between 20min and 1hr. For me it's a great way to get into "flow" because it forces you to keep your attention on your external environment, precisely control your actions (i.e. aim accurately), waste absolutely as little time as possible (the goal is to beat levels in smallest amount of time, compete with others on high score list)—and the biggest selling point: I can do this while standing up and moving around a bit, it's not going to keep me at my desk where I've already been all day.
I've been using the headset regularly since I bought it (a couple months after it was first released). I've gone through "dry spells" with it where I kind of forgot about it or didn't have anything I felt like playing—but mostly I've found consistent use for it.
So is this part of your moning routine? Waking up, doing vr sport, showering?
How often? Couple of hours a month
Long term motivation? Do more social stuff with remote friends and, once it's more comfortable to wear for more than two hours straight, also work in VR.
I thought this for a while when my Dad (68), wife (45) and kid (5) all got into it really hardcore. They each got their own and were playing everyday, so much they had to recharge multiple times a day. I was actually a bit concerned. Then they all just completely forgot about them and now only my kid plays it, maybe once a month, for 10 minutes.
For me, the real mainstreaming point though will be when we have actual lightweight glasses or goggles rather than headsets. With AR and VR built in. And/or attachments for glasses would be even better for me since glasses are tough to wear with headsets.
When I think about who would have the time and motivation to sit in a VR world all day long I can not imagine girls or a lot of adults of some type.
I really struggle seeing anyone outside of a private space wearing it in public, in an office or public transport. It looks weird. It removes you from reality and your surroundings.
So who is left? Boys? Already single man motivation for playing the same games all day long like egoshooters etc.
Porn will be a motivation for sure.