You can be very sure that if a piracy case went to court, Sony would claim to suffer billions in damages.
You can be very sure that if a piracy case went to court, Sony would claim to suffer billions in damages.
https://torrentfreak.com/gary-bowser-agrees-to-pay-10-millio...
IANAL, but I think you have to keep the scope of the damages in consideration.
It is not like PS5 owners are going to be upset for having a straightforward way to run games -- e.g. make their own Blu-ray copies etc.
Edit: To clarify: that this is valued for/by Sony at only 20k is beyond me. But absolutely that valuation should be admissible in court in my opinion. On the other hand, this number tells me to never submit a bug bounty for the money -- at least to some companies. It is simply not worth most of the time/most of the contexts. Write a paper/publication of some short and use it to get a good job that pays you salaried for more -- if you have already one just publish them immediately with a ping to the sec team. If they want to fix these fine, otherwise... they can pre-pay you to report them to them under contract for a good amount of money.
I don’t understand why there isn’t an industry of selling pirate copies of official games. What I mean is buying an official copy of the game, “image” the disc, and press 1:1 copies for cost + a couple dollars.
Why didn’t that happen? Are there technical issues preventing this from working? I can’t think it’s a matter of cost, BRD can’t cost that much to make at scale.