By the way, Apple isn't much better. Xcode takes around 15 seconds to launch on an M1 Max.
edit: probably this video https://youtu.be/j_4iTovYJtc?t=282
By the way, Apple isn't much better. Xcode takes around 15 seconds to launch on an M1 Max.
edit: probably this video https://youtu.be/j_4iTovYJtc?t=282
Not only Visual Studio s up instantly in an older version of Windows running in a VM. Debugger values update instantly there as well, something that Visual Studio can no longer do.
I really liked Win 2000 because of this feeling of speed. Most programs would simply "open" when you clicked their icon. There wouldn't be a loading screen. I remember getting frustrated because I could not look at the pretty spalsh screen that Excel had added because it would flash and disappear in milliseconds. Amd this was on hardware of that time.
Upvoted for bigging up my favourite (relatively speaking) Windows version. Still have my original disks.
Visual C++ 7 was rewritten to use another SDK, likely based on .Net, and it was noticeably slower. The problem, as I see it, is people don't understand the cost of abstractions and intermediate layers, and add them gratuitously. This has been a trend ever since.
Not really related to launch time but it’s hilarious how much faster Xcode is when working with Objective-C compared to Swift. I understand why, but it’s still jarring
I've never heard of someone describing how long something took like this without at least defining the frame rate.
(actually, some things on the M1 are fast enough that I'm now getting annoyed at networking taking what feels like ages)
Does the refresh rate of a computer monitor get referred to as frames? Usually, it's just the frequency like 120Hz type units. Sorry for the conversation break, but I've just never heard app start up times with a framerate reference. Was just an unusual enough thing that I let me brain wonder on it longer than necessary
$ yt-dlp -F https://www.youtube.com/watch?v=j_4iTovYJtc
[youtube] j_4iTovYJtc: Downloading webpage
[youtube] j_4iTovYJtc: Downloading android player API JSON
[youtube] j_4iTovYJtc: Downloading player df5197e2
[info] Available formats for j_4iTovYJtc:
ID EXT RESOLUTION FPS │ FILESIZE TBR PROTO │ VCODEC VBR ACODEC ABR ASR MORE INFO
─────────────────────────────────────────────────────────────────────────────────────────────────────────────
sb2 mhtml 48x27 │ mhtml │ images storyboard
sb1 mhtml 80x45 │ mhtml │ images storyboard
sb0 mhtml 160x90 │ mhtml │ images storyboard
139 m4a audio only │ 46.85MiB 48k https │ audio only mp4a.40.5 48k 22050Hz low, m4a_dash
249 webm audio only │ 49.06MiB 51k https │ audio only opus 51k 48000Hz low, webm_dash
250 webm audio only │ 63.84MiB 66k https │ audio only opus 66k 48000Hz low, webm_dash
140 m4a audio only │ 124.33MiB 129k https │ audio only mp4a.40.2 129k 44100Hz medium, m4a_dash
251 webm audio only │ 125.02MiB 130k https │ audio only opus 130k 48000Hz medium, webm_dash
17 3gp 176x144 8 │ 56.70MiB 59k https │ mp4v.20.3 59k mp4a.40.2 0k 22050Hz 144p
160 mp4 256x144 30 │ 37.86MiB 39k https │ avc1.4d400c 39k video only 144p, mp4_dash
278 webm 256x144 30 │ 42.59MiB 44k https │ vp9 44k video only 144p, webm_dash
133 mp4 426x240 30 │ 84.31MiB 87k https │ avc1.4d4015 87k video only 240p, mp4_dash
242 webm 426x240 30 │ 70.03MiB 72k https │ vp9 72k video only 240p, webm_dash
134 mp4 640x360 30 │ 167.27MiB 174k https │ avc1.4d401e 174k video only 360p, mp4_dash
18 mp4 640x360 30 │ 352.24MiB 366k https │ avc1.42001E 366k mp4a.40.2 0k 44100Hz 360p
243 webm 640x360 30 │ 134.68MiB 140k https │ vp9 140k video only 360p, webm_dash
135 mp4 854x480 30 │ 294.98MiB 307k https │ avc1.4d401f 307k video only 480p, mp4_dash
244 webm 854x480 30 │ 233.37MiB 243k https │ vp9 243k video only 480p, webm_dash
136 mp4 1280x720 30 │ 653.31MiB 680k https │ avc1.4d401f 680k video only 720p, mp4_dash
22 mp4 1280x720 30 │ ~795.07MiB 808k https │ avc1.64001F 808k mp4a.40.2 0k 44100Hz 720p
247 webm 1280x720 30 │ 548.72MiB 571k https │ vp9 571k video only 720p, webm_dash
298 mp4 1280x720 60 │ 817.18MiB 850k https │ avc1.4d4020 850k video only 720p60, mp4_dash
302 webm 1280x720 60 │ 651.39MiB 678k https │ vp9 678k video only 720p60, webm_dash
And the units? Hz and FPS are generally interchangeable but FPS is more often used as a measure of how fast something renders while Hz is more often used for monitor refresh rates (a holdover from CRTs I guess).