It’s been a long time since I touched c++, so pardon my naïveté. I’d have assumed that optimized thread pools were a done thing. What’s new here and why was there a gap ?
The author is a physicist. Looks like he just decided to publish about his C++ code.
It would be neat if the github site https://github.com/bshoshany/thread-pool or the paper did some comparisons to the existing body out there.
It's too long to quote. I'm too lazy to summarise.