Also, everything in Fusion 360 could be done in Qt5 without a lot of work, it's just that getting all the hints and the second level details (like maintaing the selection when you switch tools) is a real bear.
Also, everything in Fusion 360 could be done in Qt5 without a lot of work, it's just that getting all the hints and the second level details (like maintaing the selection when you switch tools) is a real bear.
Since Alias corp. was later acquired by Autodesk in the early 2000's, you can imagine Fusion 360 as being the symbolical evolution of it. Especially considering the current Alias UI has not changed much since 1999! [3][4]
If interested more on this topic, fun HCI bath-time reading: Gord Kurtenbach's 1993 dissertation on The Design and Evaluation of Marking Menus [5]. Not surprisingly, from Alias/Wavefront he went on to head Autodesk Research for most of the 2000's.
[1]: https://books.google.com/books?id=7wEAAAAAMBAJ&pg=PT89&lpg=P...
[2]: https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.86...
[3]: https://youtu.be/cVusw4JNK0s (1999)
[4]: https://youtu.be/323fmUgwMyI (2022)
[5]: https://damassets.autodesk.net/content/dam/autodesk/www/auto...
I think of Fusion 360 as being more descended from Inventor (which defined a lot of my early expectations for 3d modelling). I'm only a hobbyist and I used Fusion 360 with large (mesh) surfaces (it got significantly better at meshes recently) and it definitely got clunky, although the performance is fine when working with parameteric brep objects.
I've been using Autodesk products (starting with 2D AutoCAD on a 286 running DOS) for quite a while (35 years).