(Then again, if they are having supply/capacity issues then maybe it's a matter it being on the roadmap but they want their hardware running macOS until that demand is fully met?)
(Then again, if they are having supply/capacity issues then maybe it's a matter it being on the roadmap but they want their hardware running macOS until that demand is fully met?)
[0]: https://9to5mac.com/2020/11/20/windows-can-run-natively-m1-m... [1]: https://www.xda-developers.com/qualcomm-exclusivity-deal-mic...
Apple is a device maker. I wonder if Apple could buy a license from Microsoft.
I'd like to see either Apple or Microsoft officially support Windows on the M-series machines. Not because I give fig one about Windows. But I'd like to see the chaos that follows.
The operating systems industry could use a bit of a shake up.
There is no OS industry anymore. What's left is OS's that ship telemetry and ads to customers (both Apple and MS do this). Linux-based OS's made a lot of progress, but still they're not ready for mass adoption.
- Every CLI program you start
- Every app you download and run
- Every typo you type
- Every siri conversation you have
Just like Windows, you can opt out with some shenanigans.
But the Asahi Linux developers say Apple is helping in some measure[1], so it doesn't seem likely that they're hostile to running Windows on these devices.
[1](https://twitter.com/marcan42/status/1471799568807636994)
I used this to run FPGA bitstream-creation software on my Mac Studio. Worked like a dream. I'm generally fine with running on the PC on the bookshelf and serving s/w via MS Remote Desktop, but having it on the machine itself is a bit more useful in terms of screen real-estate (3x 4K monitors on the Mac).
Microsoft does not agree:
>Yes customers can use retail copies to run Windows 10/11 on Macs, including ARM Macs. The Windows retail EULA does not have any use rights restrictions on the type of device you install Windows on.
https://getwired.com/2022/02/03/can-you-run-windows-on-arm-o...
You might not have to pirate Windows to do this, but I feel the rest of your comment is missing the mark.
Once you've installed Windows, it's possible to pay for and license Windows directly from Microsoft via the Windows Store app. There might be a brief period where you're technically unlicensed (not sure what the exact verbiage is in the current Windows EULA about trial/grace periods), but the end result is a properly-licensed Windows 11 install.
It gave all sorts of not founds/errors in the store app.
This was a few months ago. Did it change or am I missing something?
If you're running an M1 with Parallels in any type of business or money-making environment then you're putting yourself at risk.
That appears to be incorrect[0]:
> Fortunately, they had something to share later, again through an official Microsoft spokesperson (that faceless PR-driven process where press or analysts can ask Microsoft for an official response to a question). A lengthy Twitter thread on the topic[1] (driven by a new ARM64-based mini-desktop computer that ships with Windows 11 but without a license — until that was changed by the manufacturer of the device to say that it did indeed include a license) pointed to a blog post from Wes Miller[2], an analyst and licensing expert with Directions on Microsoft[3]. That post included this quote:
>> Yes customers can use retail copies to run Windows 10/11 on Macs, including ARM Macs. The Windows retail EULA does not have any use rights restrictions on the type of device you install Windows on. Note that the EULA does stipulate that not all versions of Windows are supported on all device types, so theoretically customers could run into compatibility issues with performance & support case by case, but this is not a licensing restriction. Customers can find more details on compatibility at https://aka.ms/minhw.
[0] https://oofhours.com/2022/04/12/microsoft-will-let-you-run-w...
[1] https://twitter.com/mniehaus/status/1512962942165262337
[2] https://getwired.com/2022/02/03/can-you-run-windows-on-arm-o...
It's totally possible that I'm just missing something but I don't really see what it is – as far as I can tell I purchased and activated a copy of Windows 11 21H2 directly from Microsoft.
There’s a VS community post about it, and I think there must be some denial or something going on. Lots of deliberately obtuse thinking and circular reasoning for why this can never ever happen, despite 100,000 Parallels users demonstrating that it works.
https://developercommunity.visualstudio.com/t/Native-ARM-Sup...
[1] Works-ish on Mac, not at all on iPhone.
[2] Collaborative editing on the Mac version works until you point at a file hosted on an on-premise Sharepoint instance, then it's Windows only.
They have about a 3 year lead as I see it on performance/watt.