How it'd be designed and implemented is probably a theme for a separate blog post, not a HN comment.
And then the O in OCaml is all about OOP.
I want to write `toString (1,true)` not `ToStringPair(ToStringInt)(ToStringBool).toString (1,true)`.
Traits, maybe? Switch to an OO model more closely aligned to what the majority of developers understand. Dump all of the line-noise-type syntax.
My Own Toy Language (ComingRealSoonNow)^tm that I started designing had exactly one goal - prevent the majority of memory errors, not prevent ALL memory errors. All I wanted was to indicate when/where an object will be destroyed/mutated. That's enough for me.
Also the basis for one programming language that used to be widespread in the enterprise for quick and dirty solutions, VB and its ecosystem of OCX libraries.
It is more widespread that people think, because when many argue about OOP, they miss the full spectrum of how OOP is approached.
So? Giving up Rust-Traits doesn't mean that I will give up on interfaces as a whole.
I don't like the way C++ does interfaces, for example, but that doesn't mean that my ideal language won't have interfaces.