Since when does it matter if I would've paid for it? If someone steals a Mercedes from a dealer is it not stealing if they wouldn't have bought it anyways?
Since when does it matter if I would've paid for it? If someone steals a Mercedes from a dealer is it not stealing if they wouldn't have bought it anyways?
"Intellectual property" doesn't really work like that.
Do they lose more income if I watch the content with friends?
In the early days of photography, people believed that if your photo was taken, it was stealing your soul [1].
I can understand the idea of piracy being wage theft in the same way I can understand the idea of photography being soul theft, but I think both are rather silly ideas.
If you watch it with your friends, 5 people watch it for one purchase. If it's good, you all tell 3 more people. Of those 15 people, 20 percent end up purchasing a viewing and the system repeats.
When you pirate it you take all the service for zero cost. That affects real people.
How about a college dorm hosting a movie night? Maybe theft?
What if a million people watch it for one purchase? I know you think that's theft, but I'm not sure where you'd draw the line.
I think the reality is that 90% of the population won't pirate because it's too much effort and legally ambiguous. If your content becomes popular through piracy, you will absolutely reap the rewards of good content creation.
If a billion people pirated your content because it was that good, you'd have absolutely no problem monetizing. You'd be a household name. When Disney loses their copyright on the Mouse, they're still going to be a huge company capable of monetizing all things Mickey.
If we get back to a state where everyone is pirating because the content services suck, then you need to petition your content distributors to lower friction and provide an experience worth paying for, but we're nowhere near that.
Gabe does it with Steam. I used to almost exclusively pirate games, and now I almost exclusively buy them, because Steam has value adds (achievements, friends, online play, tournaments, workshop content, etc).
Also, you have to understand that many people who have large collections of pirate content see themselves more as archivists than viewers. I'd guess most pirated content never even gets consumed, just downloaded for a "later" that never comes.
If you don't, they won't, as shown by the proliferation of shitty streaming services and the gutting of content on Netflix.
It's got to suck to feel that people are stealing from you because you have no control over the content distribution mechanisms in the industry you work in, but I think you're largely engaging in fallacious argumentation here. It's pretty much the 90's version of piracy rhetoric. One pirated watch != one watch worth of income lost.
It's the "I don't want to pay for it, but I still want to watch it." that seems to be hang up for so many.
Let me explain it simply. That is stealing and it directly affects my ability to make a living as well the motivation for service providers to make more products you enjoy.
Is everyone there except me stealing? It feels to me a little bit like the N=1 vs N=0 problem of theism - I'm simply an atheist to one more god than you are. Similarly, I simply don't think it's theft to one more person in that context than you might (of course, here I'm assuming you don't think all those people are stealing).
That they want to share it is their business, not mine. If it's good, those friends will tell other friends and someone along the way will purchase it again, and I'll be even closer to my mortgage busting avocado toast
The hypothetical argument against that is "what if I get 100 friends, for 100 nights to watch it." Sure, hypothetically you could but then it'd be pretty expensive for you and added wear and tear on your home and a pretty big headache to deal with. THe only way to justify it would be to start charging, which at that point, would be stealing. So it always comes across as a thought problem, but I find it's not a real problem.
I don't mind if the town throws a movie festival once a month and plays my movie. I mind if they all get to go home with the luxory of having it on demand and the ability ot share it with everyone they know without providing the service fee requested.
> If you weren't going to watch it, you wouldn't.
This is flat out false and incredibly obviously so. You can easily see it just by cranking the numbers - if a video game is fun, but costs $500, do you really think that each person who pirates it is depriving the developer of $500? If some magical DRM scheme was implemented that could not be broken and guaranteed every person who played it, bought it, would everyone who pirated it in the previous hypothetical instead buy it for $500? No, they would ignore it, nobody would buy it, and the developer would have just as little money as they had before.
Pirating a piece of IP does not translate 1:1 into a lost sale as you keep variously asserting and acting like it does. It can even turn into a gained sale, in the case of video games or software, when people would not have bought it based on the promotional material but consider it worth buying after actually using it. You have a right to exclusivity on sales - selling pirated material is criminal - but you don't have a right to actually make any sales if nobody wants to buy it.
or he could have not watched it at all, told no one, and you would have 0% instead of 20%.
Pirating at scale is a real problem, but an individual pirate is just an opportunist. There is a difference between taking something off the shelf vs picking it out of the trash.
There is a small volume of "piracy" that could be considered "picking through the trash". Some (a lot) of entertainment looks like trash to some (a lot) of people and the only reason those people watch it is because it they get to watch it for free. And then when they are pleasantly surprised, they tell people about it. This is the heart of the "i wasnt going to pay for it anyway" argument. Its the type of person who wouldnt pay for a donut, but if you were about to throw them out theyll take one.
Id be curious to see statistics that shows the relation of being successful in the pirate world and successful in the real world. Because that is ultimately related to the argument you are making. that the current state of piracy is hurting your industry, not helping it - since you say this specific pirate is hurting you right now.
it certainly hurts the transactions bottom line when isolated to viewing your bottom line with or without pirate sales - but thats an incomplete financial scenario (this type of thing is my job). you shouldnt assume a gain of x% sales of pirates that 'would have paid for the content if they couldnt get it for free' without also subtracting y% of sales from people 'who only bought it because pirates started the conversation that ultimately led to their purchase'.
Sometimes the marketing for a movie sucks, and not a lot of people are interested in seeing it. There is a small time frame of relevance and pirates might help overcome the shortcomings of marketing efforts and make the movie more relevant which helps it reach more people than it would have.
In all of your discussion, you seem to presume that the pirates knew about and had an interest in your film to begin with. You assumed successful marketing of your film. maybe you're right, and it probably does 'hurt' (tax?) the biggest blockbuster of the year... but 'people who only watch things online for free' is a real community of maybe significant size and i dont know if there has been any work done to try to measure the impact of what penetrating that community has on the financial success of entertainment media in general.
"all theft is bad" is a nice story, but it ultimately is not always true. sometimes companies allow theft on purpose as a form of marketing. They do that as an observational response to the fact that the cause and effect of 'influencers' exists outside of the intent of the people involved.
This leads to a hypothesis that pirating is a form of marketing for your industry. If it were to become too easy to perform or too widespread, it would likely cross a line into being actually damaging. But if the people pirating it are mostly a small group of tech savvy, relatively intelligent, movie enthusiastic people (due to the technical requirements needed to pirate) then maybe when they pirate you they might be autonomously servicing your industry as an influencer. I know it sounds asinine, but if you want to talk money - there are a lot of factors to consider.
So are they stealing? sure. Are they taking money OUT of your pocket? very debatable; unclear. They are influencing with the pool of money that ends up in your pocket, and it isnt so black and white what their actions have on the size of that pool due to the complexity of your industry.
--------------- Sorry for the long post, and it isnt an attack on you or even a support of piracy in general (it might read that way) - i got caught up in mentally exploring the underlying financial model at play in the current market. fwiw im too lazy to pirate, but i still feel there is an incredible difference between people who pirate for themselves vs people who make it easy for others to pirate. People who invite some friends over to watch something they pirated, vs someone who distributes pirated content on common low-tech household media formats like USB, CD, etc.
Say you have a business idea. Perhaps something that you want to patent. I use it and start my own business, rendering your potential business moot.
Did I steal from you? If so, what did I steal?
But flogging the tired comparison between stealing physical objects and making illegal copies of content is a losing argument. Everyone instinctively knows it's not the same thing. Just because an end user gains a benefit they didn't pay for doesn't mean it's theft. The owner still has the content and can sell it to as many paying customers as they like. Once the car is gone, it's gone and unavailable to sell to someone else. Consider: what would the auto market look like if we had Star Trek-style replicators and could make copies of physical objects for pennies? Let's use bikes instead. If you had the ability to make cheap copies of a bike, would it be ethical to deny the use of a bike to a poor farmer who could use it to get goods to market and make their life better, when your marginal cost is near zero? Do the needs of the R&D people who designed the bike override that consideration?
This is just as much of a problem for all the software creators on here as for the content creators, though the rise of SAAS has changed that somewhat. Content's inherent non-scarcity is one of the best things that has ever happened to humanity, it just happens to break our pre-existing economic model and hurt the people who create it. This is a fundamental shift in our economy that's underway and we have been lurching around trying to solve it for decades now. We need to solve it, but pretending that it's the same as theft is just not going to get us to a solution.
Society being in a lurch between how we handle our physical goods and our digital goods is a very important subject that is going to get ironed out over the next few generations I'm sure.
That doesn't make it not theft, even if its' really easy to do.
As gp said, your points are valid, but you're using a word incorrectly. Just use a different word so as not to have dictionaries disagree with you. Copyright infringement.
stealing.
Not paying for things that they do not consume is voting with their dollars.
But the bottom line is, it's just not worth paying for digital content for me, merely by knowing the fact that it's available for free. A file has no intrinsic value, why should I pay for it?
I'll gladly pay for an experience, or service, such as a movie theatre or a streaming platform that does the work of delivering content to me. But there is so much free stuff out there, paying to download the latest Batman movie is simply not worth it.
When you pay for things you like, more of it gets made.
Downloading a file (containing the show) from a publicly accessible server on the internet is completely outside of commercial contract so there’s no income in the first place.
Authorities can decide to make it illegal to download files from internet but it’s not "stealing"
This is obvious. It’s crazy how many of you are twisting yourself into logical knots to try to justify this action. It’s not murder, but it’s clearly wrong on its face.