I hate coding stuff that I know could be better expressed with a visual graph or say, an animation curve. As a software dev on a team I view my job as making tools that the actual game designers and artists can then use to make better games with less effort and while having more fun doing so.
I work with Mecanim in Unity a lot, so it’s not quite Blueprints but it’s similar in that you need to think like a coder still when you’re setting things up.