Agree. Not sure how much could be blamed on the poorly written dialogs. In contrast, for example, Witcher 3 was so engagingly written that I never minded the procedurally animated dialog scenes.
Young Aloy was worse than adult Aloy [1] but its like that for adult Aloy too, and most other games, although I found HZD worse than most in that respect. I haven't played Forbidden West yet, so I'm curious to see how much they've improved there.