GTD recommends to set as few deadlines and calendar dates as possible, and I still think that's the right way to go. If you can, you should work items on your todo list in the order that best suits the context and current abilities.
GTD recommends to set as few deadlines and calendar dates as possible, and I still think that's the right way to go. If you can, you should work items on your todo list in the order that best suits the context and current abilities.
Case study: Frederico Vittici of MacStories recently wrote about revising his own system to eliminate deadline times from his system as unnecessary overhead that he'd picked up long ago. It was a case of an item from "someone else's system" which was adding stress for no benefit.
All organizational systems are really custom-fit jobs. Look at others' systems and understand the individual techniques and how they fit together. Then apply those to your situation. This is a bit like the advice to not just take someone's complicated dotfile setup (vim, shell, etc.) and add it to your own wholesale. Instead to learn and apply piece-by-piece, understanding that sometimes several pieces must "go in together" to make everything work as intended. (this also applies 100% to every single software team's process in my entire career, btw.)
That's how you end with never ending and dying projects. Projects which are dragging for years and decades because the creator just does not "feel it" and at the end abandon them and never releases them. Thinking about the end goal is especially in creative work highly relevant. And a deadline is a good tool for this, as it forces you to think about. And a deadline can be changed, if done with good reasoning.
> GTD recommends to set as few deadlines and calendar dates as possible
GTD also makes a great point about reviewing and analyzing. And a deadline is a tool to force one to review and analyze a project, it's state and goals.