I tried both of these and had the same response.
Something that did work as "fun" for me was Infinifactory, even though thematically the game is all about it being a job, it's puzzle nature is less daunting than being a sheer optimization problem.
That, and the incredible "Create Mod" for Minecraft, which gives you all sorts of mechanical gizmos. I find it more interesting because building a machine that does something is the primary focus, instead of linking machines together optimally, and the fact that your automations help you achieve the other open-ended goals of Minecraft