- Shooting a movie from a few cameras, creating a movie version of a NeRF using those angles, and then dynamically adding in other shots in post
- Using lighting and depth information embedded in NeRFs to assist in lighting/integrating CG elements
- Using NeRFs to generate virtual sets on LED walls (like those on The Mandalorian) from just a couple of photos of a location or a couple of renders of a scene (currently, the sets have to be built in a game engine and optimized for real time performance).