I completely agree.. it's really interesting to have the limitation and have to work around them.
Personally, I feel I can make a nice of-the-era game on an old console like the gameboy and feel accomplished. Anything simplistic, or rather, games made with a low artistic skill (at least that I try to make) on newer hardware just feels cheap/tacky to me.
Not sure if I'm getting across what I mean, but having 8x8 sprites and limited colour palette means I don't have _as_ much to worry about, so trying to design a semi-alright looking player sprite doesn't take much effort (not that some people don't put in a lot of time and do incredible things with it)