For the controls, the game is all about animation timing. You may be used to games where you can cancel animations. FromSoft's games instead require you to commit to your actions, giving everything a lot of weight. It takes getting used to. In some ways it's more like a fighting game than a lot of other action games. It's also possible that you were playing a character with heavier equipment load: try taking things off, so you have a faster roll.
There's no excuse for the performance / port issues. It released in a pretty poor state, but they are at least working on patches. I'd imagine it'll be a lot better after a few more patches.
The dialogue is a bit of an acquired taste. I find the writing to be brilliant, but at first it just feels odd. It helps to realize you're meant to feel out of place, without enough initial context to understand fully what's happening. You have to put the pieces together as you play, and then things finally begin to make sense.
The multiplayer is quirky and different, and probably not for everyone. You can always turn it off if it's not your thing.