> Measuring developer outputs can be detrimental
And then:
> Design and coding: The number of design papers and specs, work items, pull requests, commits, and code reviews, as well as their volume or count.
All they do is add more and more metrics. But this has the exact same problem as with the infamous KLoCs measure: how do you interpret it? How do you know it is not gamed, to begin with? Actually, now you have two problems: collecting and analyzing this mass of metrics can have a significant cost.