> You do not have this attachment at all in any modern MMO were most people just click through the cinematics.
I have a bit of the opposite opinion. The story in WoW for me felt very half-baked. I wanted to read the quest text, but usually it was kind of dull. The overarching story was at once overly complicated and a boring mess. Despite putting hundreds of hours into that game, I don’t think I really care about any of the characters in the story.
In comparison, the writing in FFXIV (another, more recent MMO) is a masterpiece. I cried several times through the main story quest. I don’t think I’ve ever cried before in a video game. Unfortunately the best writing is the most recent part of the story - and to get to it you need to play all the previous expansions first.
But World of Warcraft makes much better use of its world. Especially before they added flying, the world really felt like a place you explored and were present in. It has geography, that you need to learn as you play. And it takes time to move from place to place. WoW really invites a sense of wonder and curiosity as you explore the world. There’s always something interesting over the next ridge. And it might be a monster that eats you. It was a delight.
Despite its rough edges, wow is still a work of art. I’d love to work on something like that at some point in my career.