To my fellow frontend people: I promise you can code your fancy scroll effects without resorting to scrolljacking. The inertia on this JS scrolling feels just wrong when using a macOS trackpad (and the spacebar PgDown is broken).
Indeed the custom scroll reimplementation feels sluggish. In general, it is unlikely to surpass the native browser support.
[0] https://gist.github.com/paulirish/5d52fb081b3570c81e3a and https://csstriggers.com/
And there must be some code running all the time because even when I put the YouTube trailer in fullscreen it kept stuttering when playing
It’s less effort to come to HN and complain about shit UX than it is to fight the UX to get to the content.
I'm getting sick of the "animate page elements with scrolling" trend. It's not clever anymore, and more than half of the time it's done wrong and interferes with browsing.
Hopefully the game has a higher frame rate.