It is fully another sort of flight simulator.
YSFlight core pros is that is almost "just polygonal flightsim", instead of "textured flight simulators" (such as IL2: Sturmovik, FlightGear, DCSWorld, MSFS, X-plane, etc.).
And, yes, YSFlight is fully capable for online gaming[0], and in part could be used with VR (with some tricks).
But this is thread about YSFlight, not about IL2: Sturmovik.
You may create new thread to discuss your favorite flight sim.
You seem to be taking this as a slight on YSFlight which is not the intention and perhaps a bit overly defensive.
Where 'meheleventyone' droped IL2:Sturmovik in actual thread just as "alternative game to play" — there is nothing about its software development described here and IL2:Sturmovik is not in whole or even in part open-source app.[1]
Lets not manipulate in the middle here.
To be clear, I posted YSFlight on HN to look on it from software developer point of view — not as a game suggestion.
That is Hacker News, not a Game Wiki.
Of course no, but I'm really not seeing any relation between YSFlight and IL2:Sturmovik, except both are in "flight simulators" category — those two software are totally different, from hackers point of view.
Also, YSFlight is freeware & partially open-source personal/hobby project, IL2 instead is a commercial product made by big company with a lot of devs specially for selling and marketing.
> The parent I originally replied to said what they liked about YSFlight but that they've since found multiplayer to be too quiet for them. I suggested an alternative which does what they seem to be interested in and has a more lively multiplayer population.
The ironic part is that my IL2 past was the biggest lure for getting the Valve Index, because I spent too much time toying with headtracking (writing pascal and assembly, what a contrast to the scala of my server control adventures!) to not want that Lighthouse thing. I might have bought Lighthouse standalone if they offered a version without the HMD!
VR absolutely shines for gunnery though, I got a lot more accurate just making the switch. In particular I never really got comfortable with a TrackIR it never felt quite connected in the way VR does.
And then just for immersion its really fun, personally I don't think I could go back. I'm just running it on the Oculus Link with the OG Quest so no worries about lots of hardware needing to be setup. I just plug the cable in, use the hand tracking to start the link and launch into IL2.